NAME
Rosemary Van Der Zee
MEANING
Rosemary -- An obvious reference to the flower,
Rosemary comes from the Latin roots 'ros' and 'marinus'
meaning "dew of the sea". Also, Rosmarus is the Swedish
word for ‘walrus'. Rose was named for Rosemary Clooney,
a popular singer from the 1950s and aunt of George
Clooney.
Van Der Zee -- A Dutch surname literally translating
to "of the sea". Rose's surname has created quite
a few problems in her life. She can't seem to keep
the same place when things are arranged alphabeticaly.
Sometimes she's with the V's, sometimes the D's (as
van Derzee) and occassionally the Z's. The true spelling
is in fact "Van Der Zee".
NICKNAMES To her father Rosemary is Ro
or Roro, and to her brother, Fish Eggs.
Rosemary is quite alright with being addressed by
her full name or as Rose, but does not approve
of people calling her Mary. Calling her Rosie
is also unacceptable.
AGE 21
BIRTH DATE Feb 2nd (Aquarius)
BLOOD TYPE O
BIRTH PLACE Amsterdam,
North Holland, The Netherlands. Grew up in Virginia
Beach, Virginia.
OCCUPATION Burrito Noches employee
STUDENT INVOLVEMENTS none
ACADEMIC STANDING 3rd year sophomore -- one
credit away from being a junior. Don't ask her how
that happened.
MAJOR Currently Anthropology.
SCHEDULE
Work. W R 9PM - 2AM. -- Rose doesn't have to
work. Her father has more than enough money to support
her and her brother. She works because she wants to--it's
a great opportunity to meet people and she has a lot
of fun. Because she's unmotivated by the monetary
reward, Rose is notoriously known as the "laziest
motherfucker" at Burrito Noches. At the same time,
however, she's never called off sick and often shows
up early or stays late to help clean up--it's just
when she has to work that she somehow seems
to be missing.
Almost on schedule, once a week, Rosemary gets caught
by her boss slacking off or causing trouble and he
tells her she's fired. However, Rose keeps showing
up and he keeps giving her pay checks, so it's understood
that this is a joke for the two of them.
Anthropology 401 -- Fundamentals of Archaeology;
M W -- Rose likes to call this "Introduction to
Indiana Jones" so that it sounds super cool, but really
it's so boring that it makes her cry. She never misses
a class, but she also reserves this time to work on
her knitting.
Geological Sciences 206 -- Principles of Oceanography
T W R -- A basic science GEC, Rose took this class
with her roommate, Matthew, on a whim, because they
wanted a GEC that wouldn't have many freshmen. Neither
would know whether or not there are freshman, because
they only attend the class on important lab and test
days.
Anthropology 305 -- Introduction to Forensic Anthropology
T R -- Rose absolutely loves this class. She calls
the professor Gil Grissom and doesn't actually know
his real name. She's doing well, but the professor
makes you go to his office hours to get your grades,
and since she'd probably accidentally call him Gil,
she doesn't visit him.
LIKES movies,
going to an empty theater by herself, spending days
at the dollar theater, pop culture, knitting, shopping
for yarn, work--both the place and the people (not
so much the activity), talking with family, food and
eating, surfing, flirting, travel, large storms (not
the piddley shitrain Columbus gets), birds (especially
ducks), walking
DISLIKES being identified as Daniel Van Der
Zee's daughter, women who try to date Daddy, women
who try to date Charlie, zoos and aquariums, pet stores,
Sea World, Ohio, shoes, driving in big cities, driving
in general, overly serious people, parties, bars on
the weekend, large gatherings of unfamiliar people,
working out, seeing trash in water
HOBBIES knitting, feeding ducks, working, getting
fired, going to the movies by herself (and occassionally
with friends), drinking with good friends, surfing
(well, not anymore), dancing in front of the mirror,
going for long walks, occassionally jogging, making
up lame excuses so she doesn't have to go to the gym,
picking trash out of mirror lake if it's within reach,
watching the Dodgeball Syndicate after work and flirting
with the boys
SKILLS
A School of Fans.
Much to Rosemary's chagrin, marine animals seem to
be incredibly interested in her. In pet stores, fish
will swim to the front of their aquariums and follow
her as she moves--more so than they follow other people.
In larger places, like at a zoo aquarium, sea creatures
large and small swim forward to get a better look
at her. There have even been several instances of
goldfish jumping out of their bowls at her--some even
going down her shirt.
Rosemary's fear of sea critters stems from this, and
she absolutely refuses to go to Sea World, fearing
that Shamu may squish her.
Do You Smell That?
More a weakness than a skill, Rose has no sense
of smell. Strangely, she can still taste things--which
is unusual for people who cannot use their sense of
smell. This has led to several issues with leaving
the oven on, but saves her from the horrible ginkgo
tree smell in late Autumn. Because she lacks a sense
of smell, Rose is deeply paranoid about her own scent,
often wondering if she's rancid, and usually ends
up showering at least twice a day and uses many fancy
soaps.
Reminds me of the
Sea. Even with all her showering and fancy soaps,
Rosemary seems to always smell like the ocean. It's
a pleasant, salty but clean aroma and for some reason,
people seem prone to saying, "Man, I sure would like
to go to the beach this summer!" when she's around.
Acute Eyesight and
Hearing While Submerged. Rosemary's no Superman,
but while she's submerged in water, she can see as
though she's wearing goggles and hear things quite
clearly that would ordinarily be muffled. The sight
aspect of this skill doesn't get exercised as much
as the hearing part does; chlorine seriously irritates
Rose's eyes, and she prefers not to use her 'fish
vision' (which she doesn't realize isn't completely
normal) unless she's swimming in a body of untreated
water. ble thing
by just getting her hands on something similar and
seeing how it's been put together. This skill comes
from experience, rather than natural ability. Rosemary's
been knitting long enough that most of her pieces
look very nice, but she rarely finds use for anything,
save scarves, hats and the occassional sweater, and
ends up giving a lot of things away.
Crafty. Although
she's never learned to read a pattern, and has a horrible
time coming up with completely new designs, Rosemary
has the ability to create pretty much any knittable
item after getting her hands on something similar
and looking at how it's made. This is due to practice,
rather than some sort of magical influence, as Rose
has been knitting from an early age. She has little
use for what she makes, and usually ends up giving
things away, although she does have a ridiculously
large collection of scarves and hats that have each
only been worn once.
Fluency. Rosemary
may've been raised in Virginia, but she's spent enough
time visiting family and her father's fans in the
Netherlands that she's as fluent in Dutch as she is
in English. Despite the fact that most people in the
Netherlands speak English fluently, she still felt
as though learning the language would be a good idea.
She usually reserves Dutch for speaking on the phone
with family members, who are actually usually replying
in English.
PERSONALITY
Eccentric;
The
phrase "Daughter of a Celebrity" evokes the image
of a snobbish, skinny blonde with a tiny dog tucked
under her arm and ridiculously large sunglasses covering
her face, and although Rosemary has been known to
don ridiculously large sunglasses on occasion she
doesn't quite embody the spoiled, rich 'celebutant'
image.
At the same time, however, Rose is not a run-of-the-mill
college girl. Even at first glance, you can tell there's
something different about her, and it's not
just what she's wearing (although that can be kind
of weird, at times, too). Because of her liberal upbringing
Rose was allowed to entertain even her strangest ideas
without being frowned at or scolded for being too
"different"; for this reason, she doesn't
feel the need to conform.
In Rose's eyes, conformity, not eccentricity, is the
negative. Of course, Rose is not actively trying to
be the opposite of whatever is normal (she thinks
that's kind of annoying, too). Rather than being obsessed
with the evils of conformity as so many younger people
are, Rose is eccentric because she doesn't concern
herself with what others would think about her behavior;
she does things to make herself happy.
Wild;
Although not in the crazy Tara Reid or "Girls Gone…"
sense, Rosemary has, on more than one occasion, been
described with the word wild. Although, 'untamed'
would be a more apt description. Rose is a free spirit,
an uncontrollable and unpredictable force. She rarely
caves under the pressure of her peers, and is extremely
capricious, often acting without first consulting
with others.
It should come as no surprise to find that Rosemary's
wildness is seen by many as one of her worst traits,
and rightfully so, as Rose is very flighty and uncommitted.
Self-Indulgent;
Unless you know that Rosemary comes from a very well
to do family (and Rose tries to make sure that most
people don't), it's not entirely evident that Rosemary
behaves in a self-indulgent way. Yes, she is spoiled,
but rather than expecting to get presents and having
things done for her, Rose expects to be allowed to
do what she wants without interference. This, obviously,
goes hand in hand with what has been stated before:
Rose's actions are not influenced by others, but are
rather almost entirely guided by what she wants to
do.
Not
a Delinquent;
Despite what the current description of Rose may convey,
all this should most certainly not be misconstrued
to mean that Rosemary is a belligerent rule breaker
because that's not what she is at all. She's not going
around breaking the law, and although her conscience
does seem to work in strange ways at times, she knows
the difference between right and wrong and is not
guiltless. Rose can seem like trouble at first, but
she's actually a very kind and good natured person
who, although not concerned with how people feel about
her, dislikes seeing others suffer. Aside from the
occasional prank, she's actually very reluctant to
do something harmful to another person, unless that
other person is trying to bring her to an evil black
cloud that wants to tear her apart and turn her into
a zombie.
Magnetic;
Outgoing, uninhibited and socially energetic, Rosemary
has very little problem meeting new people and making
new friends. She's easy to get along with because
she's buoyant and friendly, even joking with those
who she ordinarily would not get along with. Rose
is extremely easy going, and can let things go even
if they're getting to her; she is able to keep a level
head in most situations, although once she starts
getting really mad, it's hard for her to calm down.
Subtly
Overbearing but not Manipulative;
Rose is the kind of person that easily draws you in,
and if you're not careful, quickly overwhelms you.
Although she insists that she isn't bossy, she's really
got a nasty habit of pushing her opinions on others.
She does this subtly (as the section's title suggests),
by phrasing things so they sound more like questions
and suggestions and less like stated commands: "Doesn't
that sound cool? Don't you think it's neat? I don't
know about you, but it seems kind of cool to me. Maybe
you should try it."
If you realize what she's doing, it can be kind of
obnoxious, but calling her on it does little good;
she'll think you're crazy. Rose doesn't think that
what she's doing is being pushy and were she to try
and manipulate or coerce another person actively she
would fail miserably.
Corny;
Rosemary is a silly person; that's something you can
tell just by looking at her. She loves laughing and
dislikes having to take things too seriously. She's
good-natured and usually clean in her joking, preferring
a bad pun to a raunchy sex joke (although you can
keep your goddamned fish jokes to yourself, Valdis).
One thing Rose does not appreciate is sarcasm; she
can handle one or two biting comments, but she finds
sarcasm to be overdone and boring, and the people
who use it to excess are seen as rather unoriginal.
Teasing is a different story, though; it's rather
different from sarcasm, and she tends to tease everyone
about everything all the time. Her teasing is rarely
very serious, and often comes off as rather lame or
corny (a perfect example of this is her constant need
to tell people she can see their naught bits when
they transform).
Detached;
Despite being a relatively likeable person (at least
she likes to think that), Rose has never really liked
people back and (as will be elaborated on later) she
has a great deal of difficulty trusting others and
entering relationships that aren't just superficial.
It's natural that Rosemary be detached, if she weren't,
she would certainly have a hard time acting the way
she does.
Rose has never been very impressed with her peers:
in grade school they were obsessed with being mature,
in high school they were all sneaky and self-serving
and in college everyone just wants a quick lay. For
this reason, she has very little respect for other
people, and doesn't really see any reason to care
about what they think.
Aggressive,
to an extent;
Rosemary is bold, assertive and straightforward, although
not quite to the point of being tactless. Tact can
be relative, of course, and a more 'uptight' person
may be taken aback by Rose's rather unladylike behavior.
Rose's aggressiveness isn't hostility, of course,
as she's dislikes picking fights, but she vigorously
declares her opinions and will usually stand by them,
but this is where the "to an extent" part comes in.
Strangely, Rose has a penchant for just letting go.
This can sometimes be a good thing: Rose is more likely
to back down when she knows she's going to lose, and
she's less likely to start a fight because of something
she believes in. At the same time, though, Rose is
completely wishy-washy. One second she appears irritated
and angry, and the next she's changed the subject.
This behavior can seem very, very strange, but it's
Rose's way of avoiding conflict-something she's incredibly
uncomfortable with because she's afraid of, among
other things, losing and her own temper. By letting
go of an argument, and hopefully changing the subject,
Rose can avoid being wrong and starting a fight
all at once. Obviously, most people won't let this
sort of thing slide as easily as Rose would, but approaching
her about it is a surefire way to quickly upset her.
Territorial--well,
kind of;
Rose is territorial in the same way that she is aggressive.
If it weren't for the fact that she waffles so much,
Rosemary could be seen as a fiercely overprotective
person (a trait that she inherited from her father).
Rose is defensive of her friends, especially, and
is always afraid that someone is trying to steal them
away, hence her dislike of significant others. She's
quick to drop the super protective act, though, if
she notices that whatever she's being protective of
is having a better time in the hands of another. That,
of course, doesn't stop her from stewing with anger
and jealousy, though.
Goalless;
It's kind of odd for anyone to be able to let things
slide as easily as Rosemary does, but a closer look
into her persona gives way to what's really going
on: Rose isn't driven at all. She lacks goals in life,
both long term and short term. It's not that Rose
likes to 'live in the moment', either, she just lacks
motivation. She doesn't care enough about anything,
and because of this ends up ruining projects, grades
and friendships very quickly.
Just
Flirtatious;
"Cockteaste", that's what they call her at work, and
rightfully so. Rose loves flirting like a gamer loves
owning noobs, but it's only flirting that she's interested
in and she's got a bad habit of stringing people on
for long periods of time. To her credit, Rose never
promises anything, her flirting is very innocent,
but she does it so frequently and so convincingly
that she almost always comes off as serious, leaving
many young men and women very, very confused.
Rose thinks it's hilarious when people approach her
for a little 'something more' and generally responds
with a lot of laughter. Obviously, this earns Rose
a lot of enemies (and has ended quite a few friendships),
but it's become a sort of 'rite of initiation' for
new guys working at Burrito Noches--to be fooled by
the Hottie Burrito Chick. She's never actually considered
the dangers inherent in playing with people's emotions,
and, obviously, doesn't really care about the reputation
this behavior has earned her.
This, of course, isn't to say that Rose doesn't feel
attracted to anyone at all ever, she just flirts equally
with all people. If you really want to know if Rosemary
is interested, try to make her jealous-the level of
obvious jealousy in her face is a passable gauge for
how much she likes you. Of course, just because Rose
likes you doesn't mean she's interested in pursuing
a relationship or even discussing the matter at all,
but we'll talk about that later.
Private;
Most people love to talk about themselves, and that's
why Rosemary is so likeable. Rose has no problem with
sitting around chatting about YOU and YOUR HISTORY
and YOUR INTERESTS and YOUR FRIENDS, and that's a
big plus for most people (especially the narcissistic).
She doesn't pry; it's just her method of avoiding
talking about herself. Rose doesn't want you to know
that she's the daughter of Daniel Van Der Zee, and
that she drives a BMW, and that she's ridiculously
wealthy. She doesn't want you to know about her life
prior to college or her roommate or, especially, any
of the nasty faults that she's imagined herself to
have.
Her experiences prior to college, with children (and
parents) practically mooching off her father's money
and fame, have left her with a sour taste in her mouth,
and ever since elementary school, she's never been
too keen on letting other people know who she is.
It should go without saying that Rose's privacy does
not extend to her behavior; she's a very open, talkative
and outgoing person. What it does do, however, is
make her a little mysterious…that is, if you even
notice that she doesn't talk about herself. She usually
tries to keep people busy with other things so that
they don't notice.
Short
Attention Span;
Going along with the rest of Rosemary's persona, it
should come as no surprise that she's about as attentive
and dedicated as a second grader. Rose loses interest
in things easily, which makes her waffling all the
more apparent. She sinks into boredom very easily,
and ends up seeking the fastest way to end it--which
is usually going to the MYTHOS house and grabbing
something to eat, that place is pretty happenin'.
Although, when it comes to people, Rose tries to remain
polite; she'll try to get the point across with looking
as unentertained as possible, and if that's not obvious
enough, she will politely excuse herself.
Self-Aware;
With the exception of her overbearing personality,
Rosemary is incredibly aware of all of her faults.
Actually, she's "aware" to the extent that she tends
to come up with faults that aren't true and she worries
about them incessantly. Rose knows that she waffles;
she realizes that she's goalless and uncommitted,
but she doesn't really make an effort to change these
things (unsurprising, considering her lack of drive).
Most of the flaws that Rose makes up are psychological
("I'm stupid" "I'm a hypochondriac" "I've got an annoying
laugh"), she's actually very confident in her physical
appearance.
At the same time, Rose isn't really attentive enough
to notice flaws in other people. She's judgmental
enough to begin with, but somehow manages to not see
flaws other than the most glaring ones.
Paranoid;
To go along with her extreme self-awareness, Rose
is a rather paranoid person. It's more paranoia about
herself, but does, occasionally, incorporate other
people, especially those she's not particularly fond
of. Rose is constantly worried that something is heightening
one of her many imagined faults. By far, she is most
paranoid of her body odor, and is constantly washing
up and/or showering.
A
Few Anger Management Issues;
Up to this point, Rosemary has been described
as being very laid back (if a bit strange and spoiled),
so it can be quite surprising to hear that she's got
a reputation of exploding with the force of the Hiroshima
bomb when angry. What leads to these outbursts of
anger? People, of course. Although she does have a
knack for "letting things slide", Rose also tends
to be very judgmental and paranoid. If something does
get to her, it sticks and quickly begins to fester,
upsetting her further within a matter of minutes.
Once Rose has worked herself up, it's extremely hard
to talk her back down (although offerings of food
have been known to quell her rage). Surefire signs
of the coming tempest include irritable, awkward silences
and snappy comments. Generally, Rose's anger tends
to build, with her becoming more obviously angry until
she, as mentioned, 'explodes' with anger often doing
and saying things that will come back and bite her
later.
After expelling her anger, Rose returns to a normal
mood. Since people insist on constantly reminding
her, Rosemary is well aware that this is an "unhealthy
practice"; it's obvious, though, that she, herself,
doesn't actually believe it.
It would be entirely natural for a person to develop
a fierce hatred for Rose and her crazy bouts of anger
if they didn't know her very well. However, Rose tends
to reserve this sort of behavior only for close friends
because they are the ones who possess the ability
to say and do things that genuinely hurt Rosemary's
feelings.
Poor
Judgment while Mad;
Rose's tantrums tend to last, at the very most only
a few minutes and on average around seventy seconds.
Those seventy seconds, though, can be quite a detriment
to you and those around you (especially furniture
and walls). Just what led to Rosemary's lack of good
judgment is up in the air, though it's probably because
she was raised, primarily, by men.
Stereotypically, when a woman around Rose's age gets
angry, she does things subtly-giving the cold shoulder,
exclusion, generally making life a living hell for
those around her-and while Rosemary's anger certainly
starts out this way, it quickly builds up and usually
results in at least one solid punch to a nearby wall
(end result: broken fingers and/or a hole, depending
on what the wall's made of). Rose also has a nasty
habit of saying and doing things that, although she
certainly means them, she will regret later.
He-Man
Girlfriend Hater;
Nothing about Rosemary really screams feminist
to begin with, but at the same time, the opinion she
has of some of her fellow females can be quite surprising.
Rose is incredibly suspicious of other women, believing
that they're all (with the exception of Rose herself,
twinkle twinkle smile smile) after something: money,
fame, presents, whatever. This attitude toward other
women, though formerly reserved only for women interested
in her father, has grown to incorporate ladies going
after her brother and, on rare occasion, young women
dating her friends, as well. In the presence of an
accused gold digger, Rose becomes cold, distant and
obviously grumpy. Frowning often, remaining mostly
silent and quickly working herself up into one of
her blind rages. Her behavior, obviously, is not purely
in the interest of defending her male friends, but
is rather based out of jealousy.
Rose definitely does not see all women as evil and
greedy-only the ones dating her father, and the moment
Daniel starts dating, Rosemary shifts into full offensive
mode (something you really don't get to see in any
other instance) and has taken weekends to return home
and ruin the relationship before anything can start.
This is the one instance in which Rosemary drops her
carelessness and shows friends the full extent of
her protectiveness. She's absolutely horrified at
the thought of her father having a new woman in his
life and will go to all lengths to prevent him from
getting serious. Not surprisingly, no one tells Rose
about her father's girlfriends anymore.
She's
Got a Problem With Everyone;
Rose isn't going to let her guy friends off the
hook so easily, either. She's under the impression
that most men aren't thinking with their brains, and
while, obviously, this is not always the case, she
can't help but be a little cynical when it comes to
male friendship. Not that she's the type to make close
friends quickly, anyway, but she's less likely to
make a real connection with a man than she is with
a woman. Most of her male friends, with the exception
of her roommate, are just people she'll pal around
with; she doesn't really forge strong bonds with guys,
and does her best to avoid emotional attachment.
If it hasn't already been made obvious yet, Rosemary
is rather judgmental and has a poor opinion of other
people.
Poor
Speaker;
Despite being able to learn both English and Dutch
with ease, Rose has exhibited a great deal of difficulty
with expressing herself through speech. She relies
heavily upon curse words to express emotion, and is
always injecting hesitation noises into conversations.
This inability to translate thoughts into words is
actually Rose's primary motivation for her reluctance
to fight with others; she knows that if it is a verbal
war, which it usually is, she will lose horribly.
When Rose gets worked up, her prowess with words decreases
even more, which is why she becomes so quiet when
she starts to get upset. It's incredibly hard to find
out what Rose is upset about, especially after she's
exploded, because it becomes nearly impossible for
her to describe why she is angry.
Rose's body language overcompensates for her inability
to communicate effectively, and often gives away emotions
that she would really rather not reveal.
The
Fish Curse;
Rose has been suffering what she has not so affectionately
deemed 'The Fish Curse' since before she can even
remember. This strange aspect of her life has actually
had more affect on her than one would think, although,
had she not been raised on the coast, this may not
have been such a great problem.
As mentioned in skills, fish are attracted to Rosemary
in the same way that teenage girls were attracted
to Michael Jackson in the early nineties. It's as
though they have a fanatical adoration of her, if
fish were capable of such a thing, and they must be
near her. This has, on more than one occasion, seriously
spooked Rose. She's terrified of zoos and pet stores
and fish in general. She also feels a little bad about
eating the poor buggers, since they seem to love her
so much, so she tries to avoid eating seafood.
Because of the fish curse, Rosemary has earned several
obnoxious nicknames from her older brother, including
'fish eggs', from the fact that her father calls her
Ro ("Hey, that sounds like roe! HUR HUR!").
Everything's
Changing;
Taking the rest of her personality into account, it's
actually quite surprising that Rosemary is as gung-ho
about the MYTHOS organization as she is. Rosemary
herself notices this and it really bothers her. Although
she's very sensitive about the subject, she seeks
out the opinions of other reborn soldiers in private,
asking them if they feel any different. In general,
Rosemary's changes are for the better: she's becoming
less of a careless waste of life, but she's very aware
of these changes and how quickly they are taking effect.
Her father says she's just growing up, but she thinks
it has something to do with this transformation business.
APPEARANCE
HAIR: "Blue,
with transient blue"--that's what Rosemary says
about her hair. It's a mixture of many different shades
of green and blue: sapphire, azure, cornflower, seafoam,
turquoise, periwinkle, and lots of other fun-sounding
words that are just variations of dark or light blue
and green. Rose's hair, which certainly couldn't be
viewed at just 256 color setting, is semi-long (falling
to mid-back) and extremely curly. She keeps most of
the loose curls tucked behind her ears, and allows
her hair to tumble just over her shoulders; flyaway
curls are always falling into her face, and she has
to constantly push them back behind her ears, because
otherwise they get in her way. Her bangs are parted
slightly off center and swept to the side.
FACIAL FEATURES: Curly
blue hair aside, the rest of Rose's appearance is
exotic enough to betray her Indonesian heritage (or,
at least, her "some country in the Pacific" heritage).
Her face is long and thin; her cheekbones are high
and the rest of her features sharp and angular. Rose's
almond-shaped eyes are dark blue. Her nose is small,
long and almost flat; not protruding far from her
face, it points down. It doesn't take an empath to
tell what Rose is thinking: the expression on her
face is always quite animated, and a telltale sign
of how she's feeling at that moment. Normally, she
wears a crooked grin, but her true smile is so broad
that you can see her top and bottom teeth.
BUILD: Rose is
about 5'7"--a little taller than average. Though once
a small girl, her departure from every-day dance training
has allowed her to put on weight and fill out a little.
She's curvaceous, but moreso cutely pear shaped because
of lovehandles and a large rear. Her backside is the
subject of many jokes for friends and MYTHOS members,
and she's been likened to Jennifer Lopez on more than
one occassion.
SENSE OF STYLE: A
strange belt, a lot of bracelets and bangles, a splash
of a bright color, a sarong over some jeans, a weird
almagation of different shirts and sweaters layered
on top of each other--Rosemary likes to take a normal
set of clothes and do strange things to them. She
could easily be one of the horribly dressed street
models in the FRUiTS magazines, except with less bags
and more showering.
GAIT: I'd say
excuse the pun, but they've all been intended so far,
so: Rosemary's movements are always fluid. She moves
with confidence and grace through crowds and is surprisingly
agile. She's got a few nervous ticks, like pushing
her hair out of her face (although this gesture is
often just one of annoyance, because her hair is
in her face), but other than that generally seems
incredibly at ease in her movements.
HISTORY
There
were a lot of things about the union of Daniel Van
Der Zee and Kartini Daratista that made the couple
seem very "Hollywood", but not in the way that one
would think. For one, Daniel and Kartini were never
married.
They
met on the set of Daniel's third movie. Mr. Van Der
Zee was North Holland's golden child of cinema: his
movies always met with great acclaim in Europe, and
he was quickly rising in fame and power. Kartini,
on the other hand, was an intern looking for a part
in his movie. Rather than getting the part, the relatively
unskilled Kartini ended up stealing Daniel's heart
with her mysterious beauty.
Daniel
and Kartini's casual dating because serious very quickly,
and it wasn't long before they had moved in together.
The first year and a half went surprisingly well,
but then Kartini got pregnant. It seemed, to others,
that the pregnancy revealed the true Kartini to everyone,
but Daniel kept insisting that it was merely hormones.
Kartini
became fickle, angry and unappeasable, and Daniel,
who was hopelessly in love with her, would drop everything
in a moment to rush to her side. After their first
child, a son, was born, Daniel decided that he wanted
to settle down and get married. Kartini did not agree
with this, and took up a new hobby: cheating. Daniel,
being a bit dumb to relationships, didn't want to
believe it at first, but gradually grew to accept
that Kartini was not as faithful as he was.
When
Kartini caught wind of Daniel's plan to end the relationship,
she begged him to forgive her and reconsider his decision.
Contrary to his normal behavior, Daniel refused Kartini.
She left, taking nothing, and leaving her son in the
care of his father and grandparents; Kartini would
reappear though, some time later.
Nine
months before Rosemary was born, Kartini met up with
Daniel, "by chance" at a crew party for Daniel's most
recent film. She charmed him, as she had done six
years earlier, and they ended up sharing one night
together. Kartini disappeared again, only to return
three months later announcing that she was pregnant,
again, with Daniel's child.
Reasonably,
Daniel was skeptical, but he took Kartini in anyway
out of guilt. The exotic beauty, who had, up until
this point, proved to be quite a pain in the ass,
was actually easy to be around for the next six months.
Toward the end of her pregnancy, though, it became
obvious that trouble would be starting again-Kartini's
eye began to wander, and she seemed to shut herself
off from Daniel and his family, despite the fact that
she lived with them. Rosemary had not been around
for more than a month when her mother disappeared;
she packed her bags with her things (and possibly
the belongings of Daniel's mother) and left.
This
is how Rosemary has always heard the story of her
mother, and it is why she is so strongly opposed to
relationships. She has, on occasion, doubted if this
story is really true (especially as she became older
and learned that parents and grandparents are not
the infallible gods that you think they are when you're
eight years old), but generally believes it anyway.
Even if the story is partially fabricated, it has
already done its damage on Rosemary's personality,
and she's been heavily effected because of it.
Rosemary
was born in February, and she had barely spent a month
in Amsterdam before her father accepted an offer to
move to the US and start up a contract with a California-based
Hollywood production company. In mid-March, the Van
Der Zee family (Dan, Rose, Charlie and grandparents)
moved to the United States.
Daniel, who had heard nasty rumors of life in Hollywood,
decided it was best to keep his children far, far
away from it, and so he established a large home in
Virginia, on the shore.
Rose's
early years were hardly normal. She spent the majority
of her pre-school time traveling with her father,
who doted and adored his daughter, and never missed
an opportunity to show her off like an expensive and
beautiful piece of jewelry, and her older brother.
Daddy took Rose and Charlie around with him on sets
and to premiers, and the children enjoyed themselves
thoroughly. However, when it came time for Rose to
start school, Daniel thought it best that Rose not
be moved around as much as Charlie was during his
first few years of school, and so he sent both children
back home to Virginia Beach to get a more normal education.
Neither
child was very pleased by this change of pace, and
Rosemary, especially, was very upset about her father
abruptly cutting her out of his traveling. Although
the bitterness would linger for several years, it
quickly took a back seat to everything else that Rosemary
was suddenly dealing with.
Rose
was like every other little girl her age. She wanted
so desperately to be involved in a million different
activities: piano, guitar, horseback riding, dance,
girl scouts, gymnastics, youth sports, and whatever
else caught her eye. Of course, this is Rosemary we're
talking about, and she ended up dropping everything
but dance, which had managed to hold her attention
long enough to really reel her in.
School
was definitely an experience for Rosemary, but it
wasn't really a good one. Although she had no trouble
making friends, earning the adoration of her teachers
was a whole other story. Most of them thought of her
"antics" as a cry for attention, and Rosemary constantly
found herself in trouble for some reason. Rose detested
school, partially because her father had shoved her
into it and partially because the people were so ridiculous.
Early
in her elementary school years, Rose became aware
of what the other children, and their parents, really
wanted. Kids wanted to go to Rosemary's house to play
with cool toys and stay in a big house; parents wanted
to go to Rosemary's house to land their "super talented"
child a role in one of Daniel's movies (even though
most of them only knew that he was 'a Hollywood director').
Her reaction to this was to shut herself off, which
didn't really seem to work. By seventh grade, she
was surrounded by people who called themselves her
friends, but only really liked one or two of the other
children.
High
school was a much-needed change of pace for Rosemary,
who loved that the teachers weren't constantly nagging
her for something. She earned herself a spot on the
dance team, and dedicated most of her time to it,
despite the fact that she disliked her coach immensely.
Academically, Rose continued to attain mediocre grades,
but managed to stay eligible without much effort on
her part. Socially, Rose found herself instantly frustrated
with the hive mind mentality of girls, and the obsession
with growing up and being in a "steady" relationship
and, though once again surrounded by girls who wanted
parts in movies, found herself spending more time
with the more socially awkward students.
In
high school, Rosemary's father warmed up to the idea
of letting Rose travel with him again, just as he
had done with her older brother. She was allowed to
go with him to California during long breaks, and
in Los Angeles she took up surfing as a way to pass
the time while Daddums was busy. California was where
Rose began dating, though never seriously. She became
something of a serial dater, but never actually entered
into a steady "relationship".
It was around her sixteenth birthday that Rose's father
released his first really "big" movie stateside. Daniel
invited his daughter to accompany him as his 'date'
to his movie's premier, and, overjoyed, she accepted.
Although Daniel's movie only enjoyed moderate success
in the big picture, it had strengthened his position
on the US independent movie scene and he was beginning
to catch media attention.
Most
notably was a picture of Rosemary, looking much more
dolled up than she usually did, with her father outside
of the theater before the movie's screening. This
image earned Rose a lot of unwanted attention; there
was an initial wave of scandal over Daniel reputedly
"dating a girl decades younger than he was." After
this, however, Rose found herself inundated with calls
and letters offering the Van Der Zee daughter modeling
jobs. Each offer was met with an outright rejection
- Rose liked food far too much to live on salad alone,
and she found long ago that, in general, models and
actresses were unpleasant people to be around.
The
offers continued for the duration of Rosemary's high
school career, but she grew quite accustomed to them
and just started ignoring them. During her junior
year, Rose took a trip, on a whim, to the Ohio State
University in Columbus, Ohio. She was so charmed by
the campus (it must've been nice out that day), that
she decided that it was the place she had to go. She
applied after taking the ACTs, which she had done
surprisingly well on, considering her poor grades,
and was accepted after submitting her application
at the very last minute in the middle of her senior
year.
Rosemary's
senior had started year started out with a bang, when
the coach of her dance line decided to make her daughter,
a sophomore, the captain of the team. Rose ended up
eventually pointing out that her coach, a "stupid
moldy cunt", had "never even matured out of high school"
and needed to "grow up and drop the fucking nepotism".
Before she could be kicked off the team, Rose quit.
The fight earned her accolades from the upper classmen
and their parents; most of the junior and senior girls
followed suit and turned their uniforms in the next
day. Surprisingly, Rosemary managed to dodge punishment
- the argument had occurred off of school grounds,
and her coach seemed too shocked to actually make
a move.
She
tried to make the rest of her year more low key, but
found it difficult to suppress her senioritis, which
manifested itself in testiness with her teachers and
very obvious disgust at the underclassmen. Nothing
quite as "big" as Rose's "explosion" happened for
the rest of the year. Before graduating, Rose was
voted "most likely to be a movie star", she replied
to this by signing yearbooks with: "To my biggest
fan, Fuck You, XOXOXOXOXO Rosemary Van Der Zee :D".
Rose
was thrilled to be going to college, but once she
got there, her opinions changed. Her roommate assignment
was hardly peachy, the two girls she was assigned
with had apparently formed a strong bond before coming
to school, and Van Der Zee was the odd woman out.
This didn't bother her too much, as her roommates
were the type to engage in dieting and noisy sex with
random college guys, two things that Rose was decidedly
uninterested in.
The
noisy sex eventually prompted Rosemary to get a job
working at the nearby late night cafeteria, Burrito
Noches. Seven days a week, 9PM to 2AM, Rosemary made
burritos for hungry insomniac college students. Through
work, Rose met and befriended her current roommate,
Matthew Bosko. The manwhore and the cocktease were
a perfect pair, and they agreed to make arrangements
to live with each other the following year.
Year
two was the year of the major changes. Rosemary bounced
from international studies to psychology to sociology
and finally, at the end of the year, to anthropology.
The rest of the year was fairly boring; she managed
to ruin one of her father's relationships before it
had even started and agreed to live with Matthew Bosko
for another year.
Rose's
third year at OSU is about to start and it looks like
she's got her work cut out for her, especially with
all those goddamned letters coming in for her.
RELATIONS
Matthew
Bosko, roommate; A twenty-two-year-old from Pittsburgh,
Pennsylvania, Matt is outgoing and honest--traits
which initially lured Rose to him--clingy, romantic
and way oversexxed. Matty and Rose hit it off when
they started working together and eventually decided
to live together. Matt calls himself "gay",
but really he's just a slutty manwhore and will sleep
with pretty much anything; it's as though he hasn't
grown out of the high school mentality of 'it's cool
to be gay' and so continues to see himself as a homosexual.
Matt is one of the few people outside her own family
that Rose shows true concern for, often checking to
make sure he's okay, and going out of her way to keep
him happy and safe.
Matty works out regularly, much to Rosemary's dismay,
and despite his height (about 5'6) looks very strong.
His hair is rather long, shaggy and sandy blonde,
and his eyes are golden brown. Rosemary and Matty
have never been romantically involved.
Daniel Van Der Zee,
father; A Dutch writer-director, Daniel gained
much of his fame before Rosemary was born and he continues
today to garner attention, although this time it's
stateside. Dan is kind, trusting and extremely protective
of his daughter--he's about as happy to hear about
her romantic endeavors as she is to hear about his.
The two share a close relationship, and speak on the
phone often.
In regard to fame, Daniel would probably be known
by someone whose into foreign drama and comedy. Most
of his films have not been released into major theaters,
although he's had several shown at the Wexner Center
on campus and one of his films is slated to appear
in theaters like the one in the Campus Gateway once
it's finished.
As an additional note, Daniel has the worst taste
in women. He is a sweet, but shallow man, and is attracted
to looks before personality, and has, on more than
one occassion, started messy relationships with gold
diggers. Rosemary does her best to protect her father
from the evils of women, which means that she prevents
him from ever dating anyone.
Charles Van Der Zee,
elder brother; Six years Rosemary's senior, Charlie
is the troublesome Van Der Zee child. Charles is your
typical older brother--always picking on his sister,
trying to shock her, scare her or gross her out--but
he and Rose have a strong relationship. Charming,
witty and intelligent, Charlie has a lot of the traits
that Rose lost out on. Despite only living in the
Netherlands for the first few years of his life, Charles
tends to slip in and out of an accent; this is especially
apparent when attractive young American girls are
around, because they seem to go ga-ga over his accent.
Charlie finished his undergrad at NYU's acting school
and is currently looking for work. His father refuses
to cast him until he's established himself in something
else first.
Kartini Daratista,
mother; Rosemary's mother ran off shortly after
her daughter's birth. This sort of behavior was fairly
normal for the flighty and fickle woman. Daniel called
it quits after this ordeal and Rosemary has never
actually met her mother.
MYTHOS Soldier
ALIGNMENT MYTHOS
NAME Sailor Amphitrite
ELEMENT(S) OF INFLUENCE marine life, The Sea
SYMBOL The ancient symbol for pisces: Two half-circles
facing away from each other, one dot in each semi-circle's
basin.
CHALLENGE "Just because Aquaman's a loser
doesn't mean I am. Making fish look badass, the beautiful
sea queen--Sailor Amphitrite!"
UNIFORM
LOCKET: (PICTURE)
Tiny red crab legs jut out from each side of Amphitrite's
circular abalone shell locket. The front of the locket
is plated in polished abalone interior, giving it
a smoky opaline look; this is framed in brown and
rough abalone shell exterior. From the bottom of the
locket dangle two strings of three pearls each, and
at the ends of these strings are a set crab pincers.
The crab legs and pearls bounce around as Sailor Amphitrite
moves.
COLOR SCHEME: Dark
Turquoise and Corn
HAIR: Sailor Amphitrite's
appearance commands attention, though not in an imposing
way. Her hair, while transformed, is enough to draw
glances from just about anyone. Her hair is a great
deal longer and curlier than Rosemary's is, falling
between her rear and her knees. Most importantly,
her long blue locks are practically alive with sea
life--starfish, seaweed, coral, shells, fishbones,
and at least two living red crabs that scutter across
her head and hang on frantically if they start to
fall.
Rosemary, unsurprisingly, is horrified by all of this,
and is constantly pulling things out of her hair,
although she will admit that she feels a little bad
for the crabs, and often finds herself helping them
back up into the mess of blue tendrils.
LAURELS: Peeking
out through amphitrite's sea-colored curls are the
bright green leaves of a laurel wreath. Over the leaves,
are a pair of red lobster pincers that point forward.
MINIDRESS; From
far away, Sailor Amphitrite seems to sparkle in the
light and upon closer inspection it becomes quite
evident that all the dark turquoise parts of her uniform
are covered in fish scales giving the uniform a slight
silvery sheen. Other than this, and the fact that
her outfit is sleeveless, the minidress and toga are
standard.
ACCESSORIES; On
each wrist, Amphitrite wears several bracelets of
coral, pearl and shell bits. One of the bracelets
has a tiny hermit crab shell strung on it complete
with living crab.
HANDS & FEET;
Sailor Amphitrite is barefoot, and that causes her
a great deal of grief as she isn't particularly impervious
to pointy things or hot cement. Her hands and feet
are webbed, though, which makes it kind of difficult
to grip things like pencils and kitchen knives.
TRANSFORMATION:
"Amphitrite Power Make Up"
DESCRIPTION: As Rose shouts this, her locket
opens and water spills out in a great deluge. Two
dolphins, carrying golden nets in their mouths, circle
around her and wrap her tightly in the netting. The
dolphins then swim off and are replaced by schools
of colorful fish that circle quickly around Rose's
glittering white, net-wrapped body. This creates a
whirlpool that sucks up all the the water and marine
life.
After a brief moment's pause, the water and fish burst
fourth again dramatically, leaving Sailor Amphitrite
standing, completely dry, on what appears to be a
platform of spouting water. She steps off onto the
ground, usually pulling a fishbone from her hair in
disgust.
ATTACK "Amphitrite's
Bounty of the Sea"
DESCRIPTION: "Amphitrite's!" Calls up this
ability as the sailor soldier thrusts one hand out
and to the side. She closes her hands just in time
for the corners of a glowing white fishnet to materialize
in her palms. The shimmering cloth gracefully forms
from its corners and drapes to the floor. She then
swings her arms up and back to gain momentum shouting
"Bounty of the sea!" and casting the net forward onto
her target(s). The net will then wrap itself around
the target(s), creating a completely spherical shape
that flashes white before becoming a giant water-filled
bubble. The person or thing trapped inside the bubble
quickly and painlessly is reverted to a fish, although
the noises that accompany this transformation hardly
make the process sound like a fun time.
Once transformed, victims will remain in this state
for between three and seven minutes, averaging out
at five. They're stuck swimming around in their bubble
for this time, and are extremely vulnerable to attacks,
as the bubbles are very susceptible to popping and
thus, leave victims open to suffocation. This is not
a selective attack, it will work on anyone, with the
exception of Amphitrite herself, and so allies are
subject to "little accidents" or acts of
revenge. Most targets, when transformed, will gain
some physical mark that somehow identifies them as
their true form--perhaps dark circles around the eyes
for glasses, a scar, some freckles, red spots for
red hair.
Nets don't grow on trees, you know and Amphitrite
is only able to use this ability twice, at most, per
12 hour period. One net, at its largest, is able to
hold five people of average size. One normal sized
net can hold one to two people. The bubble itself
molds its size to the size of its contents and functions
very similarly to a water balloon--a smaller bubble
will be much more durable and a larger bubble will
most certainly be not-very-durable-at-all. The bubble
will generally roll around gently for a second or
two after the attack is performed and then come to
a stop.
SPECIAL SKILLS &
TRAITS
She's
Toxic. Amphitrite is extremely poisonous, and
this toxicity has plenty of room to expand and grow.
Currently, she is able to extend and contract nematocytes
(those are the things that jellyfish have on their
tentacles) on her hands and feet. These defensive
cells may be used to inject Amphitrite's weakest poison
into her enemies.
Potential enemies should not brush Amphitrite's "weakest
poison" aside as unthreatening. It is not fatal, but
painful red rashes break out even after very brief
contact with Amphitrite's poison. These rashes last
around twenty minutes. If contact lasts longer than
one or two seconds, the being injected with poison
is stunned and numbed for a time of roughly double
the length of skin contact. This packs a lot of punch,
and makes hand-to-hand (or foot-to-face) combat a
staple of Amphitrite's battle tactics.
Swim
like a Fishy. Amphitrite's hands and feet are
webbed and the tips of her fingers and toes are rather
green-looking. She can swim easily underwater, but
has difficulty gripping and holding things.
Breath-Holding
Champion. Amphitrite has a series of gills that
run down her neck and onto her chest. These gills
remain closed while not submerged, and, once under
water, take several seconds to kick into action. These
gills function like normal gills and Amphitrite should
be able to easily breathe underwater. However, it
takes a conscious effort to switch from oral respiration
over to gill respiration, and Amphitrite isn't very
skilled at controlling this ability.
Hearing
Voices? Amphitrite is a marine-life empath. While
transformed, she is suddenly able to understand the
emotion of aquatic animals, this is incredibly overwhelming
(especially when there's a large school of fish),
but the emotions are generally very muddled and hard
to understand. With dolphins, however, Amphitrite
can, at times, almost make out coherent thought.
Fish
Magnet. The strange fish-luring abilities that
Rosemary exibits while untransformed are magnified
while she is Sailor Amphitrite.
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